Event JSON
{
"id": "0afed49c5df63a278e3ae0efe72b2d619d9a7517c21f7ce082b43d6e669e01dd",
"pubkey": "2465a8d886aa0d2d2d87348d30fef8024d03bb9459c738eec66353ca67a5c897",
"created_at": 1733997941,
"kind": 1,
"tags": [
[
"p",
"4a5e2f16775d8d8d9044233192db5bc7515849bbbd02027a6dbe7f70d62b59a1",
"wss://relay.mostr.pub"
],
[
"p",
"4c708ca3739ab2a9e3f7d22803eb0433d2e6671568eb6e671e648c7031d48539",
"wss://relay.mostr.pub"
],
[
"e",
"1999a8f14ea40bc50c76dc6acf9374dabd3fc927774a4372284ebbd02b8cc8b0",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mstdn.games/users/mezz/statuses/113639289094893104",
"activitypub"
]
],
"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqff0z79nhtkxcmyzyyvce9k6mcag4sjdmh5pqy7ndhelhp43ttxssl9dsd9 IMO good difficulty isn't solely about being challenging, but rather driving you towards learning how a game works and feeling clever for figuring things out.\n\nHowever when it just feels like a grind it just feels like you are depriving yourself of fun for no good reason. It's hard to tell where a game falls, so I often just stick to normal difficulty.",
"sig": "b3074cc7c8f657ae004694187d068319008a8d40bc33bf8c25b76e84c540fd1996665a0aa71ef3580ffb751eef7012d4f905957ed2830fd18339b4c3113e1786"
}