Event JSON
{
"id": "0516075afbcdf06e43ecea3caa2f1444b3b30ee77886616c984f94b1913511d0",
"pubkey": "ee3e47dd1e5cdae00d7a622f657347b2dc19ce1835b622076cc4736c3d447a2c",
"created_at": 1727148019,
"kind": 1,
"tags": [
[
"t",
"科技资讯"
],
[
"t",
"行业资讯"
],
[
"t",
"DirectX"
],
[
"t",
"DX"
],
[
"t",
"GPU"
],
[
"t",
"SPIR-V"
],
[
"t",
"开发者"
],
[
"t",
"微软"
],
[
"t",
"显卡"
],
[
"t",
"着色器"
],
[
"proxy",
"https://www.landiannews.com/feed#https%3A%2F%2Fwww.landiannews.com%2Farchives%2F105923.html",
"rss"
]
],
"content": "微软宣布DX12支持开源着色器SPIR-V 推动DX走向开放标准促进GPU技术创新\n\n#科技资讯 微软宣布 DX12 及后续版本支持开源着色器 SPIR-V,推动 DX 走向开放标准促进 GPU 技术创新。原本 DX 主要使用微软专有的 DXIL,但 SPIR-V 这个开放标准已经被现代 GPU 广泛接受,对微软来说使用 SPIR-V 替代 DXIL 既可以方便开发者也可以减少微软自己在基础功能上的重复投入。查看全文:https://ourl.co/105923\n\nhttps://www.landiannews.com/archives/105923.html",
"sig": "861767bdd2ae3d8a82f5b840e95208ce4d219196936d0d188f5090989fdfe3c2a2b1116cf474e825cc6431934828c328e9d0d0ba2f103d6ff49c31e6ee93379c"
}