Inertia (🇮🇳) on Nostr: npub1j64ee…4ejz8 The C++ engine I wrote/took from someone else and modified was ...
npub1j64eeyhzl7t9699spkq8pahnr8gcs2z2xxw5ft9yp5dzczjyy0hss4ejz8 (npub1j64…ejz8) The C++ engine I wrote/took from someone else and modified was SDL2 based. I have 0 experience with Vulkan. Just heard that it's much more low level and needlessly complicated?
Rust would be interesting, although... maybe c++ would get more applicable experience from?
Lots of algorithms and rendering stuff can be straight up ported from my old project. Wanted to rewrite it anyways to integrated a different chunk walking strategy.
But you gotta help me out a little when it comes to c+
Published at
2024-02-14 14:49:10Event JSON
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