Event JSON
{
"id": "1dede2cb946d0f64ae7dcf18fa62a67d3240877bc1546f47489f1cc3c4e080c5",
"pubkey": "9075473437c1e82b222c99b169b48d7f74d67d9999fe2fcf01b19b51c501baf8",
"created_at": 1736006059,
"kind": 1,
"tags": [
[
"p",
"42a96d3e3492ff7081ebaaa75655ab561ca58b4796e43109d0eab79702d7ceff",
"wss://relay.mostr.pub"
],
[
"p",
"a43daf2cfd0b1022684d1339ba296ff4734a52090a68fb81bb791c9691086d1e",
"wss://relay.mostr.pub"
],
[
"e",
"c5b53983ba2080df6fa674153b81293f794d567e251090c8808b5ffb4c3cd6fc",
"wss://relay.mostr.pub",
"reply"
],
[
"content-warning"
],
[
"proxy",
"https://baraag.net/users/bakanimator/statuses/113770893123822524",
"activitypub"
]
],
"content": "Hello dear nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqg25k6035jtlhpq0t42n4v4dt2cw2tz68jmjrzzwsa2mewqkhemlstn0aaf \nI use around 600 samples per frame along with the Noise Threshold 0.0500 to reduce unnecessary samples (if there are any), for Textures I leave the Texture Limit at 4096, because that's what my GPU supports most of the time, for the Compositor I leave it up to the GPU, because my processor is old. But I confess that I don't know this flow that you mentioned with exr. because I've never had to render several frames.",
"sig": "c1563a4a5a1a5e0f5a2fc00606e497609e14140345b100862efa6fc3c77e64f929209d3cc64894a7465c34986c983c80b600b323ace69f95622127ec5448947e"
}