Why Nostr? What is Njump?
2025-05-22 00:36:27
in reply to

Alex Rosenberg on Nostr: nprofile1q…fkmnc nprofile1q…rmd38 nprofile1q…ct230 2. Xbox just had three ...

2. Xbox just had three PowerPC cores (each with two hyperthreads), which was easier for them to reason about than Cell’s PowerPC orchestrating seven SPEs.

At the time, these developers had zero experience using multiple cores, synchronization primitives, lock-free techniques, etc. They were all struggling. Cell was asymmetric and required them to restructure their engines.

4/n
Author Public Key
npub14yc6ykdnaj532t89v735e84wf587373w0x2cm8yqepwl6v5u0d9qtcv3u2