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2025-01-11 00:19:21

npub1gs…wxr2y on Nostr: Penrose triangle rendered using cubes. This is impossible to render by depth sorting ...

Penrose triangle rendered using cubes. This is impossible to render by depth sorting cube primitives or by using a conventional z-buffer.
There was some trickery involved that I was unsure would work as well as it did
#genuary #genuary11 #genuary2025 #processing #CreativeCoding #GenArt #GenerativeArt

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npub1gsed5cwza88qzzfgsv8cfkyl0skta64pv87xrcy22l4rl42uvvhsswxr2y