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"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqksnyvrmmvyvdhm5vxxcsrruh0q3cwj9xv4l4wh0xrqqs4d0qh0pqkfz2fj \n\nI'm thinking that it would be a good idea to prove this by contradiction.\n\nI think i can create a set of scenes that progressively increase the complexity of the acceleration.\n\nBasically, starting from a camera moving at constant speed, then looking at a point, then friction etc.\n\nThis should help us make sure that the issue is not on a lower level, let's say godot itself.\n\nI'm going to work on that, maybe we can find something useful for all there!",
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