Event JSON
{
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"pubkey": "0b3ea78d5fde7638d35e8d9b778e7cc17ad1ed8b37dd8ffff19d81a3edba8eea",
"created_at": 1726038296,
"kind": 1,
"tags": [
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"activitypub"
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],
"content": "公式に近いUTS2もpublic class Exampleをnamespace作らずに突っ込んでるし良いんじゃないかな(ほんまか)\nhttps://github.com/unity3d-jp/UnityChanToonShaderVer2_Project/blob/release/legacy/2.0/Assets/Toon/Editor/RemoveUnusedMaterialProperties.cs",
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}