8Bit on Nostr: npub14yqjk…vrfl3 I gladly help. Including the CharacterController. Granted I am ...
npub14yqjkzqkgv4a27egvq5xmh2ravemytg9g5kldqeqfts92uvh90sq2vrfl3 (npub14yq…rfl3) I gladly help. Including the CharacterController. Granted I am still fumbling around. I mean I am only using the engine since October so some of my observations I have not even properly verified beyond some initial testing, but I LOVE optimizing so so much.
Like - look at my physics interpolation: All the code in _process was previously in a interpolate() function called inside _process. Turns out with 1000 objects using it, inlining made it 60% faster.
Published at
2024-03-12 11:55:31Event JSON
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