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"content": "nostr:npub14yqjkzqkgv4a27egvq5xmh2ravemytg9g5kldqeqfts92uvh90sq2vrfl3 As someone with no godot experience (but am interest in it and code generally) I really enjoyed reading this article and learning about mouse input in godot. Thanks for taking the time to write it up! \n\nOne possible correction, in the code block for Quitting the Game, it seems to have a duplicate line where it enables the mouse capture mode. Is this necessary?",
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