Event JSON
{
"id": "9236475252a6e6f3b11a86d381032fe670c7d14df07cb4c8ed34cc8aa4c9d7f9",
"pubkey": "c26652ca20d6b13926606a33999782d412ab4c3b68fdbda131245c3c997d2070",
"created_at": 1701172665,
"kind": 1,
"tags": [
[
"p",
"5ad750c8a97fb3260f3f6b59a193a4229eeb556f231fb8f0e970572d3eb73a85",
"wss://relay.mostr.pub"
],
[
"p",
"11e600e913f972d2f3d1731103cf9a003f08745fced1a94455ce4395425e00f0",
"wss://relay.mostr.pub"
],
[
"e",
"8632c61452b1b9097282fbf117a59308b7408c79fc1642071c083635a7c74dab",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://fosstodon.org/users/suprjami/statuses/111488051817051504",
"activitypub"
]
],
"content": "nostr:npub1ttt4pj9f07ejvrelddv6ryayy20wk4t0yv0m3u8fwptj604h82zs4cdpyz I looked into this a little more. The game was made by a single developer for the CPC, that person was also an active pilot in the German air force! He wanted to make a simulator which was not only accurate to fight but also to the non-flight parts of being a pilot from driving your car to the airport to the office work of your flight plan, radio frequencies, etc. I'm sufficiently fascinated enough to watch a longplay. https://youtu.be/OoBVOth3yZs",
"sig": "6a7ae55a6b81a5e14909524dda6566752030fb227c94cc41b14e9d0c95f7dacaff13dfc6a4b4ea66a180637f74e59b51b6754d8f31d1072f2f792784d796b47f"
}