Event JSON
{
"id": "909a733f308b0d58a13f4c6b60c647c9999319159d00885bc051761f951daa89",
"pubkey": "4ae3ff4ef08af8403eeb9be5649e611df3194d54977c9a427f820c474fc92723",
"created_at": 1713355694,
"kind": 1,
"tags": [
[
"p",
"aa10e44988a8439090cd4f3bac66d73b87f987270c1f1093a84c789edfb5a625",
"wss://relay.mostr.pub"
],
[
"p",
"a87a5cbcff5420fd01dd589470b1a750b713afe2f96a580cfa3b93694b3d2381",
"wss://relay.mostr.pub"
],
[
"e",
"e722947d54d2b136c810ae5836c0cdb6853e648956a6a3d0f089ed1149c3fdbf",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://toot.cat/users/yudderick/statuses/112286478771412220",
"activitypub"
]
],
"content": "nostr:npub14ggwgjvg4ppepyxdfua6cekh8wrlnpe8ps03pyagf3ufaha45cjsszjlwz I believe it works like that (going to graveyard as a state-based effect before you put the trigger on the stack), as a similar combo with Bladewing the Risen is a thing.",
"sig": "eb2d91616bd33f89ad1a470e22d7ee82f2f809a177553b4c8ea13829fd6448eea9f2e3155df38e0e0866b0cd1f35aa334e6aaba0a4c12737b11dd6734fcc9c23"
}