Chris Biscardi on Nostr: This week in the Bevy ecosystem we see Tiny Glade ship a Steam demo, live VJ sets ...
Published at
2024-06-03 17:42:31Event JSON
{
"id": "9f86f0b1fd217761aa9c78f7b9ce2675503977829739457f6eaa7dc245366097",
"pubkey": "abdd41d8a2dd400258662ca5bd78825c69e07026d0148a56de278db3a9ab61cd",
"created_at": 1717436551,
"kind": 1,
"tags": [
[
"t",
"rustlang"
],
[
"t",
"bevyengine"
],
[
"t",
"gamedev"
],
[
"proxy",
"https://hachyderm.io/users/chrisbiscardi/statuses/112553921861705633",
"activitypub"
]
],
"content": "This week in the Bevy ecosystem we see Tiny Glade ship a Steam demo, live VJ sets powered by Bevy, screen space reflections in the deferred renderer and more.\n\nWe've also got the usual showcases and a couple really interesting crate release for 2d lighting systems and gpu particles.\n\nhttps://thisweekinbevy.com/issue/2024-06-03-tiny-glade-vj-performances-and-2d-lighting\n\n#rustlang #bevyengine #gamedev",
"sig": "198f695df1c7f98fbe0de078a583d65c4631485f132708c5a9c7e16b31ed5252eaac239c29469f33766e4cd348b70a0e18f545cb4dcec78cb9f84ee808b0d1eb"
}