Event JSON
{
"id": "94c90678836f4df3db6d07d706ceb517a3c68d57d3740c94f195efcf35b3ba8f",
"pubkey": "49ba75d9934fc475a43386ff2f28e9070e8f52be9ff882da5d49ccd137f1882b",
"created_at": 1708345012,
"kind": 1,
"tags": [
[
"p",
"4751419b0574e796391de657e7a5fbfebb906535fd611212d2890ef6f62e5a26",
"wss://relay.mostr.pub"
],
[
"p",
"82ace845c8ec836a807fda7803829c211f27851fd0248dcfd350dfaf4e933d7b",
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],
[
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"reply"
],
[
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"activitypub"
]
],
"content": "nostr:npub1gag5rxc9wnnevwgauet70f0ml6aeqef4l4s3yykj3y80da3wtgnqqqtna8 \n\nSend a message if i can help with something and thank you for collaborating!\n\nFor some context: Some collisions drop my fps controller to 4 frames with Godot physics, while with jolt the performance cost is SO low the profiler usually reports 0. That's a universe of difference!",
"sig": "6f9e9261fd63a3b10b8a0415d0fee132d5616c3e0d5e01167a7fa853f835cdb7de01d5e0c0b0e1ba93413c28bf4021c071ceb78271b929269c5112a2ba22d471"
}