Event JSON
{
"id": "9a0a7547194608e43cda014f6dee7fb790c65e21ca3a442029d82ec3319e4519",
"pubkey": "73a6b7d64f1cd5dbdc927640123eb1e6f853ae93647bad5760a93a9cb495f768",
"created_at": 1743475508,
"kind": 1,
"tags": [
[
"p",
"6fcd32363982d9e2b85c4c53a3a27f1eb5c51777d96439225b1bd04440ab1036",
"wss://relay.mostr.pub"
],
[
"p",
"2f7e01fac91c88e2bd7ecbcec4bc19716e6ff00667f19d22345f0a1e27d639cb",
"wss://relay.mostr.pub"
],
[
"e",
"96135a1b519acd9699292827a508fe60dae612ca9beecd672e43dfa72aab7bd7",
"wss://relay.mostr.pub",
"reply"
],
[
"content-warning"
],
[
"proxy",
"https://baraag.net/users/johjohdodo/statuses/114260410957241551",
"activitypub"
]
],
"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqdlxnyd3estv79wzuf3f68gnlr66u29mhm9jrjgjmr0gygs9tzqmqa37rfd Quads are used because they're far easier to work with than Tris. Everything ends in Tris though. Errors like this exist because blender is misunderstanding the normal of the two Tris the Quad is always composed of. Once the model is finished though, you can convert to Tri then and correct any errors, or correct the normals as you work if it bothers you. Using Tris from the beginning just sounds extremely slow and painful.",
"sig": "7fecee8e0c58f84c3cd99c0258fa16597bd01077fa77a2db3dd268c3bc9eb524a5cbc63deb180b813774871b3468fbf1a6ec6baa3b6e9ac5b510aca41b204ac6"
}