Ric on Nostr: Brushing off the cobwebs and refining various parts of my character before I bother ...
Brushing off the cobwebs and refining various parts of my character before I bother to import into Godot and rig up all of the walking and whatnot again. I think I'm making improvements, but I'm also going to have to do a lot of weight painting again, and probably redo the animations completely 😔. One step forwards, 16 steps backward?
It's also really difficult to not waste time reworking bits that will eventually be covered up with clothes anyway!
Published at
2023-11-24 17:09:37Event JSON
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