Charlie Stross on Nostr: Typical garment construction requires a designer to build a 2D pattern, then cut and ...
Typical garment construction requires a designer to build a 2D pattern, then cut and sew from 2D fabric – yielding excess waste, additional cost/labor and bulky seams that don’t always follow human anatomy. New innovation in 3D knitting – akin to 3D printing - has allowed fabric variation and standardized 3D shaping - however customized shaping of knitted garments to fit anyone’s unique body or style hasn’t been possible …
https://selfassemblylab.mit.edu/4d-knit-dressPublished at
2024-03-09 20:19:16Event JSON
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"content": "Typical garment construction requires a designer to build a 2D pattern, then cut and sew from 2D fabric – yielding excess waste, additional cost/labor and bulky seams that don’t always follow human anatomy. New innovation in 3D knitting – akin to 3D printing - has allowed fabric variation and standardized 3D shaping - however customized shaping of knitted garments to fit anyone’s unique body or style hasn’t been possible …\n\nhttps://selfassemblylab.mit.edu/4d-knit-dress",
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