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2025-04-03 13:35:48

OceanSlim on Nostr: GM ☀️ ☕ Updates: I distributed the remaining nostr hero badges for generating ...

GM ☀️ ☕

Updates:

I distributed the remaining nostr hero badges for generating legacy characters on nostr hero.
The alpha character generation, new domain and front-end are out now. Check it out at https://nostrhero.quest

I've been doing a ton of game design over the last week and I'm finalizing a list of items now. When that's done I'll start actually implementing an intro to the game (which I've already drafted) with choosing starting gear and saving your character details.

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I've been trying to tie up loose end elsewhere to focus on grain and now nostr hero. I had originally implemented structured logging and shown a brief snippet of some pretty logs before it was done. Today I'll share below how the whole thing works with auto restart on config changes. Choose between structure and pretty logs.

I still need to refactor nearly every package but the implementation is done. The logging is done with all go standard library.

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I *think* CLN support for gonuts (a cashu mint and wallet implementation) is nearly ready to merge!
https://github.com/elnosh/gonuts/pull/139
HUGE THANKS to for refactoring tests and working with me to push this through. I couldn't have done it without him!

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Thanks for coming to my Ted Talk. I figured rather than little posts throughout the day with a status of what I'm working on, I'd make one large post with what I'm up to in general . Peace and Love to all my nostriches.


Author Public Key
npub1zmc6qyqdfnllhnzzxr5wpepfpnzcf8q6m3jdveflmgruqvd3qa9sjv7f60