Event JSON
{
"id": "d93be07618c07244ccfbc659da29ab873bc3f66054600d86d9f637bcb6725092",
"pubkey": "c57047df2a3d373b5ad7d1a8a0518d79ca66cf0594f6e826a6bdbeb08b3250a7",
"created_at": 1720462609,
"kind": 1,
"tags": [
[
"p",
"eb70cee6bb3066eaa7014ecf6058e6c39aba6a08457bbb4fe725365845b53627",
"wss://relay.mostr.pub"
],
[
"p",
"27ee14a750f1439459d554dc5233c81958ccbba1d417abd875c37495d44b788c",
"wss://relay.mostr.pub"
],
[
"e",
"a7221fd9b338d7c066e7788f7203524339699e9b94361d2a41aa9ddf55e8a07f",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/GameFromScratch/statuses/112752237573750456",
"activitypub"
]
],
"content": "nostr:npub1adcvae4mxpnw4fcpfm8kqk8xcwdt56sgg4amknl8y5m9s3d4xcnsj0f9cq Well, yeah... although I think it was mostly just for BGE, not sure how well it integrated into other tools. This is implemented inside Geometry Nodes simulations.",
"sig": "c601bf8c02d3640934a4ae13a98b75d1e2bf30357ad14747b592751ac4deab7051b931a2dbe0fd28daac43f41569ed4ec76f38d723e20515d198af68099a9f82"
}