Dekirisu on Nostr: š some shader fun: cutting a hole to the player š¦ it's based on world & screen ... š some shader fun: cutting a hole to the player š¦ it's based on world & screen position š¦ only static tile objects are 'cut' š¦ ground & dynamic entities are still visible #bevyengine #gamedev #indiegame #rustlang
Published at
2024-06-12 09:00:10 Event JSON
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