Stefan Reinalter on Nostr: "Why does the Live++ video feature Quake? Isn't that quite old?" Good question! It's ...
https://www.youtube.com/watch?v=ewbkdxskl7I"Why does the Live++ video feature Quake? Isn't that quite old?"
Good question!
It's a showcase to convey the fact that your C/C++ code doesn't have to be written with Live++ in mind.
Quake is 27 years old by now, Live++ wasn't around back then.
#gamedev #cpp
Published at
2023-09-01 08:25:38Event JSON
{
"id": "d54226c492e7c1c5439fb2ea7bb198970fe59638759144aa7a32a3ea841556d0",
"pubkey": "bce49b053c3f4f64e3fa19ab0544c6470d9b0073adc765bc27f6c5de024eb13d",
"created_at": 1693556738,
"kind": 1,
"tags": [
[
"t",
"gamedev"
],
[
"t",
"cpp"
],
[
"proxy",
"https://mastodon.gamedev.place/users/molecularmusing/statuses/110988934383162242",
"activitypub"
]
],
"content": "https://www.youtube.com/watch?v=ewbkdxskl7I\n\n\"Why does the Live++ video feature Quake? Isn't that quite old?\"\n\nGood question!\nIt's a showcase to convey the fact that your C/C++ code doesn't have to be written with Live++ in mind.\n\nQuake is 27 years old by now, Live++ wasn't around back then.\n\n#gamedev #cpp",
"sig": "c414f9855798678b18724ec0110b208b2b32ef199a3b7512c4131ee40f4f8705a4cbba1be69c7f9ca4dba08ffa0bdbc9ce1a495692828132cc8fa9c5e4a0a8b7"
}