Event JSON
{
"id": "5238e3e618a4fb649b8e9ba057f6b9f14e8c18f81edf37c1c3b4aafdc6903dd4",
"pubkey": "220cbcd1f0aa0e4d115ee21733ce6e39be012222af154dc104f934ec2e782aab",
"created_at": 1705284845,
"kind": 1,
"tags": [
[
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[
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[
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[
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],
"content": "nostr:npub1g53y3t0krt8ems8pps9pd3vrs8y6q2xdpj0t7npdkh2m9j2fdumqnqv0hh Yeah! It wouldn't surprise me either if it was, say, a \"freebie\" of calculating positions via modular arithmetic 🙂 So much of what made this early stuff work was \"happy accidents\" (e.g., the 2600's ability to visibly display beyond the hardware-supported # of sprites by \"strobing\" certain registers)",
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}