Yo Soy Freeman on Nostr: One of the things that has prevented me from releasing games has always been my ...
One of the things that has prevented me from releasing games has always been my quality standards.
I want to achieve something, and in the process of learning about it i understand more about the complexity of the system and become aware of all it's potential flaws both technically and from a design perspective, which leads me into learning rabbit holes and usually result in me deciding that, because i can't implement it with the quality i want, i simply don't.
Published at
2024-11-24 10:25:58Event JSON
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