Sander van Rossen🇺🇦 on Nostr: So .. I'm working on something where I can place decals in a scene And The problem is ...
So .. I'm working on something where I can place decals in a scene
And The problem is that sometimes you have meshes with lots of small holes, like, for example, plants, which makes the decal disappear beneath the plant and reappear on the leafs with small movements.
So I'm thinking just using multiple ray casts and then, _somehow_, take the center of all measurements but excluding outliers _somehow_.
Anyone have any experience with something like this?
Published at
2024-09-30 13:41:19Event JSON
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