Why Nostr? What is Njump?
2025-04-23 23:49:08
in reply to

Adam Dalliance on Nostr: Hummm. Oh. I see. Damn. This explains why it was ending up backwards even though I ...

Hummm. Oh. I see. Damn. This explains why it was ending up backwards even though I thought I'd fixed this bug once.

It is reversing the eye position only depending upon which direction the source camera is facing.

Face backwards along the Z axis and it's correct, face forwards along the Z axis and it's reversed.

Probably some bug in the render code which is using global coordinates and ought to be using camera-relative coordinates or something like that.

Hopefully can be fixed when I have some time at the weekend. Probably can get away with only re-rendering the first and last few hundred frames when the camera is zooming about more.

Jeeze. Never ends does it. Bug after bug.
Author Public Key
npub1nt895z73pcuda96rmacvajulx2vwze6hw289kgd2vh0zlvuz8naqkcncwa