Event JSON
{
"id": "79ee506bee04030bdabb4913b5c8ec92aa779da409be59baa96ff1b32e9ba577",
"pubkey": "4d4d0966f44e4732fd52ce47001dd182d7aec3a6971d740ce702ca8be1a5fe4d",
"created_at": 1691486798,
"kind": 1,
"tags": [
[
"p",
"3ac0f68117a1d2d000c27a0cee57f0e4b392b889653814cf8d034ccb1da56cdd",
"wss://relay.mostr.pub"
],
[
"p",
"7c31ecec3ee2dc9e080bb658afdc1839ed619d099debbe17b549c1c6f87c175c",
"wss://relay.mostr.pub"
],
[
"e",
"d7f67cad3650316f21aa972a8fb4e9757524dfbea0ac4001604ba210c9b75002",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://misskey.ikalga.net/notes/9i5nvnuu3j",
"activitypub"
]
],
"content": "nostr:npub18tq0dqgh58fdqqxz0gxwu4lsujee9wyfv5upfnudqdxvk8d9dnwslm3cjq 資源をやりくりしつつ別素材に変えるラインを整備して、みたいな要素 factorio の影響めっちゃ受けてると思うけど……",
"sig": "75b19aa7235c472fff5a3ced05468270c7b71bca063afacd9c8a1745e77d1699a3383b862031e58d4d007a0b73afaab082d6d06e59f51c7a11f824e9744353c6"
}