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2023-07-11 07:30:46

Fabio Manganiello on Nostr: The current copyright laws on media and games mean that, when a product is no longer ...

The current copyright laws on media and games mean that, when a product is no longer released by its original creators/producers, it's basically set on a path to extinction.

You can't buy new copies because those are no longer produced. You can't pirate them because, of course, it's #piracy. You can only rely on a shrinking supply of used titles sold on eBay, until the last cassette or CDROM is gone. Or rent it from a library if they still have it, and hope that that old CD won't get too many scratches when passing from hand to hand.

It's a chilling thought: we built a digital infrastructure to easily pass on knowledge and data forever, but all that data may actually be set for an early expiration/extinction within two decades because of a completely broken business model around it.

I have my own collection of old NES/SNES/PSX games on my server's hard drive (some pirated, some copied from my legally purchased copies). The role of pirate digital libraries like mine suddenly sounds more important in a perspective of content preservation.

If the business model fails at preserving content once they've squeezed all the profit out of it, then it's the pirates' job to ensure that enough material that was produced in our hyper-capitalist world will be passed on to the next generations.

We need new laws that clearly state when a work becomes of public domain and free to copy/reproduce. We have something similar for music, most of the work of the classical composers is now of public domain: we need exactly the same for videogames, movies, TV series etc.

https://www.theregister.com/2023/07/11/classic_games_extinction/
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