Event JSON
{
"id": "7f0824986f6a43b8808055844a6a6ca7f289a684ef439db2caf0baf894c8af10",
"pubkey": "05be5009187768eea77e0ef0bd12b6df6c812d5cb6c8981328f74f96cdda935d",
"created_at": 1720598671,
"kind": 1,
"tags": [
[
"proxy",
"https://mastodon.gamedev.place/@camperotactico/112761154553241278",
"web"
],
[
"p",
"430d6ff50bce1d34bcd03d142395d3d31c5074a41435e570ea5ce28f801d1a0e"
],
[
"e",
"3574a87965148f54b22ab1b5a3d09e83b8341d78eeaf989b1784a96644058883",
"",
"root"
],
[
"proxy",
"https://mastodon.gamedev.place/users/camperotactico/statuses/112761154553241278",
"activitypub"
],
[
"L",
"pink.momostr"
],
[
"l",
"pink.momostr.activitypub:https://mastodon.gamedev.place/users/camperotactico/statuses/112761154553241278",
"pink.momostr"
],
[
"expiration",
"1723190674"
]
],
"content": "Interesting, I never considered nodes being active/deactivated was necessary since I never worked on an issue that required that. \n\nI always assumed the \"show/hide\" status was basically it",
"sig": "e2c5f1b2e6262d875f00ae72d50c6a2e73c0d46133c862ed73fcafe12ee37174054c2f4e7a9031a7dac3b3a00d40e8c1b5631c1dea889d8937f448aaf9a3718c"
}