Event JSON
{
"id": "78d53c4ffe8298afc1ebf43efc6c9cb9e41c11d1c14007e0427faeeaab5463e4",
"pubkey": "60b641196b945a2e5e206dbe623048916c0045fb2d0755434b9637dc6a1e1db5",
"created_at": 1708341566,
"kind": 1,
"tags": [
[
"p",
"eb948c004f28b5f051d45dc58eb65021e7e80e07de056442b8a0d92211372ea7",
"wss://relay.mostr.pub"
],
[
"p",
"f822ae7b5d60ed7d9560dc9ee3b50a2b67fa795ca7ee99d6d7695c18b5a102e9",
"wss://relay.mostr.pub"
],
[
"e",
"c9d7db7a874895e5c1b2ad6d1321569b1563d9d67f66ac6d0f2806139e34df67",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/CarePackage17/statuses/111957872874447917",
"activitypub"
]
],
"content": "nostr:npub1aw2gcqz09z6lq5w5thzcadjsy8n7srs8mczkgs4c5rvjyyfh96nsg38vv5 yeah, definitely felt that way in Metroid Prime. As a kid it was fine to commit to a longer gaming session (or extend it to get to the next save point), but now I appreciate being able to save and quit whenever I want.\nThe Switch having suspend/restore (as long as the battery doesn't die) helps a lot as well.",
"sig": "dce00a56017a28aa44578f14c4fe48e773d4fa42983514300964a9ad55864c6c59c93d3f410d5fb22a850358cb57ef113951ff1cc75a7e43b6d0f57b6d47cc68"
}