Event JSON
{
"id": "acf4c21bdd7a372b6d4e30a1c84f90224c139f9fc82c773092212450d6cb87e7",
"pubkey": "ad4a7283879c2927e8546ae65273cfdee982acb9bc646f0014a37d61f899c484",
"created_at": 1710245012,
"kind": 1,
"tags": [
[
"p",
"a9012b0816432bd57b2860286ddd43eb33b22d05452df683204ae05571972be0",
"wss://relay.mostr.pub"
],
[
"p",
"49ba75d9934fc475a43386ff2f28e9070e8f52be9ff882da5d49ccd137f1882b",
"wss://relay.mostr.pub"
],
[
"e",
"a8927a9ddd165a97b4a8e77369226330789eee8adfbc05d65eee37dfb8d00907",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/memoriesin8bit/statuses/112082617152829514",
"activitypub"
]
],
"content": "nostr:npub14yqjkzqkgv4a27egvq5xmh2ravemytg9g5kldqeqfts92uvh90sq2vrfl3 (Granted the inlining difference only began to show once I spawned a TON of objects using the script. But you can also see how inlining inside a for loop can quickly do the same).\n\nAnyway, so I have never used Rocketchat before, but I'll look into it. :)",
"sig": "0d3eafd510df2dbe157ac1185f4830647ef482b71baf02515474a2bd083c285792e50a17f529cc14ce95592e0025fec79c9f928278579b2e558a71cb8d72d72e"
}