Event JSON
{
"id": "fa644c8e3e8b769fe9aa92d77e5d3a947edda22a294350677a19e578f0b8cd60",
"pubkey": "cf4109b796cb65c9e831b9bfc4e8e8786c58fbcfac6260347aa6dc2b39060b40",
"created_at": 1683816594,
"kind": 1,
"tags": [
[
"p",
"0c09c8a87935511b9c4c98209a4b1cf920ff4c1e4439c6334ede6b278fc0697f",
"wss://relay.mostr.pub"
],
[
"p",
"13ea8ad738f80e5524e29f8cc71e3820938dba3d074cc3ab3afdc2eb27a40f5d",
"wss://relay.mostr.pub"
],
[
"e",
"2fdb7e6dafa5c7db33b8921e92033873093a10dee75e4878b27631349ad14b50",
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],
[
"mostr",
"https://mastodon.social/users/n3wjack/statuses/110350604321208556"
]
],
"content": "nostr:npub1psyu32rex4g3h8zvnqsf5jculys07nq7gsuuvv6wme4j0r7qd9lsh3pasy I like the dungeon and the big monster. I'm wondering, the behavior of the monsters, is that a generic algo, or do you have to write that yourself? \nI was thinking it would be kinda cool if they would run away once they go below a certain health threshold, to heal up. 😁",
"sig": "3c7aad454032c20a6daa161d2f621b6e8f096cc08d5fcc97a621213d8b55c71c77438f04860f4f12f63841c3dd9c56a8a496ca272ede02cb341fb0fbf129dce0"
}