Event JSON
{
"id": "f8a23af632ac799d81eba02be94537d963d4f5b75f1314600dee358c5dfc8a11",
"pubkey": "4c3f7dc2828d50845b87547e5379efcf642513359cf36e3ceb9d2873e0daca99",
"created_at": 1700847651,
"kind": 1,
"tags": [
[
"p",
"9ddd61cd22c0d35a2ad2df39f48120e3bdbba4d28920abbedea59a089a01de8d",
"wss://relay.mostr.pub"
],
[
"p",
"d7191c027e4e55eaad6516dc5671f33f1ea4ea5be4fd400b3343657e7dd83c06",
"wss://relay.mostr.pub"
],
[
"e",
"52ce043ca43e0e5803917c5a858a0415be7024b47b82b52eb3fa71459bb43988",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://fosstodon.org/users/dev_ric/statuses/111466751719627399",
"activitypub"
]
],
"content": "nostr:npub1nhwkrnfzcrf452kjmuulfqfquw7mhfxj3ys2h0k75kdq3xspm6xs6gg2sy at this point, I can't tell if I'm doing this because I expect the Godot rigging to be harder, or if I'm being brave and tackling the harder stuff first 🤷♂️\n\nEither way, I'm taking more steps backward. That appears to just be my methodology these days...",
"sig": "50f99e76e7d286fe94fae31a36a0a54429fb4de51b304839793afd0ba6b9d9d85b8d8fa1c77a8af84ca0b27fa367f406677c509ac0bc8c74ab80657d203efabf"
}